There are a number of commands that can be executed on a running dedicated server while being in-game. With these commands you can control how the server runs.
There are commands that a available to all player, even public players - those commands are called public commands. All other commands require the player to be assigned a specific access level by a server administrator.
In order to enter a command, you have to open the console. On an English keyboard you access the console by double tapping the ` (tilde) key on your keyboard. If this does not work for you, an easy workaround is to press the AllChat key J on your keyboard and then press backspace and remove the current command "ChatToAll" - now you have the console open and ready to use.
Admin Access Levels[edit | edit source]
The following table lists the existing access levels. Please note that all players have access to the public commands; there is no access level for public commands.
Access levels need to be assigned to individual users - see section "Adding Admins in Admins.cfg" for more details on this. Only the server administrators of the dedicated server in question can set these and they will only apply to this server.
|cheat||Access to some cheat commands|
|private||Set server private|
|config||Set server configuration|
|immunity||Cannot be kicked or banned|
|manageserver||Manage server / kill server|
|featuretest||Commands being tested|
|reserve||Reserved slot access|
|demos||Record demo's (currently broken)|
|teamchange||Change teams without penalty|
Admin Console Commands[edit | edit source]
Difference between <NameOrSteamId> and "<BanLength>":
When it says "<TextToEntry>" you're supposed to put said text in " " When it says <TextToEntry> you're supposed to free text it.
Check AdminKick for further details.
|AdminKick||kick|| AdminKick "<NameOrSteamId>" <KickReason> (Kicks a player from the server)
Example: Adminkick "Guemi" Intentional TK - This command will kick the player Guemi with the reason Intentional TK. Notice how nickname is inside quotation marks but reason is free text.
|AdminKickById||kick||AdminKickById <PlayerId> <KickReason> (Kicks a player with Id from the server)
AdminKickById 75 Camping enemy uncapable - This command will kick the player with the ID 75 with the reason "Camping enemy uncapable". Check ListPlayers command for how to find ID.
|AdminBan||ban||AdminBan "<NameOrSteamId>" "<BanLength>" <BanReason> (Bans a player from the server for a length of time. 0 = Perm, 1d = 1 Day, 1M = 1 Month, etc)
Adminban "Hodor" "1M" You're attacking the enemy uncapable. One month ban. - This command will banned Hodor for one month and kick him with the reason stated.
|AdminBanById||ban||AdminBanById <PlayerId> "<BanLength>" <BanReason> (Bans player with Id from the server for length of time. 0 = Perm, 1d = 1 Day, 1M = 1 Month, etc)
AdminBanById 75 "1M" Attacking main base - 1 month ban. - Same process here, but with player ID. For people with "weird" names. Check ListPlayers command for how to find ID.
|AdminBroadcast||chat||AdminBroadcast <Message> (Send system message to all players on the server)
AdminBroadcast Always apologize for TK's! - Sends a broadcast with red text in the center upper part of the screen to all players. Which admins sends the command is also shown.
|ChatToAdmin||chat||ChatToAdmin <Message> (Send system message to all admins on the server)
Same as all the other chats, but only admins see it.
|AdminRestartMatch||pause||AdminRestartMatch (Tell the server to restart the match)|
|AdminEndMatch||pause||AdminEndMatch (Tell the server to immediately end the match)|
|AdminPauseMatch||pause||AdminPauseMatch (Tell the server to put the match on hold)|
|AdminUnpauseMatch||pause||AdminUnpauseMatch (Tell the server to take off the hold)|
|AdminKillServer||manageserver||AdminKillServer <Force 0/1> (Tells the server to stop execution)|
|AdminChangeMap||changemap||AdminChangeMap <MapName> (Change the map and travel to it immediately)|
|AdminSetNextMap||changemap||AdminSetNextMap <MapName> (Set the next map to travel to after this match ends)|
|AdminSetMaxNumPlayers||config||AdminSetMaxNumPlayers <NumPlayers> (Set the maximum number of players for this server)|
|AdminSetNumReservedSlots||config||AdminSetNumReservedSlots <NumReserved> (Set the number of reserved player slots)|
|AdminSetServerPassword||private||AdminSetServerPassword <Password> (Set the password for a server or use "" to remove it)|
|AdminSlomo||cheat||AdminSlomo <TimeDilation> (Set the clock speed on the server 0.1 is 10% of normal speed 2.0 is twice the normal speed)|
|AdminStats||debug||AdminStats (Retrieve stats from the server)|
|AdminAlwaysValidPlacement||cheat||AdminAlwaysValidPlacement <alwaysValid> (Sets the server to ignore placement rules for deployables)|
|AdminDisableVehicleClaiming||cheat||AdminDisableVehicleClaiming <0/1> (Set the server to disable vehicle claiming)|
|AdminAllKitsAvailable||cheat||AdminAllKitsAvailable <Valid> (Sets the server to ignore kit restrictions)|
|AdminNetTestStart||debug||AdminNetTestStart (Starts the network test and prints it to the clients logs)|
|AdminNetTestStop||debug||AdminNetTestStop (Stops the network test)|
|AdminDemoPlay||demos||AdminDemoPlay <FileName> (Plays back the demo recording, must have file from server)|
|AdminDemoRec||demos||AdminDemoRec <FileName> (Records gameplay, you must run this first)|
|AdminDemoStop||demos||AdminDemoStop (Stops recording and saves the demo to disk)|
|AdminProfileServer||debug||AdminProfileServer <SecondsToProfileFor> <bUseRaw> (Starts profiling on the server for a fixed length of time, after which the profiling data is saved to disk.)|
|AdminListDisconnectedPlayers||ban||AdminListDisconnectedPlayers (List recently disconnected player ids with associated player name and SteamId (Max. 15))|
|TraceViewToggle||FeatureTest||TraceViewToggle (Runs a trace from center of screen out to any objects and displays information about that object)|
Public Commands[edit | edit source]
|ListPlayers||ListPlayers (List player ids with associated player name and SteamId)
Use the player ID (not steamid) with AdminKickById or AdminBanByID.
|ListCommands||ListCommands (Prints out the information for all commands in the game.)|
|ShowCommandInfo||ShowCommandInfo (Print out the details of a particular command)|
|ShowNextMap||ShowNextMap (Ask the server what the next map is)|
|GiveUp||GiveUp (Die and give up being wounded)|
|Suicide||Suicide (Causes the player to commit suicide)|
|ChangeTeams||ChangeTeams (Change teams to the other side)|
|ChangeTeamsWithId||ChangeTeamsWithId <NewTeam> (Change teams to the specified team number, zero changes to the other side)|
|CreateSquad||CreateSquad <Name> (Request the creation of a squad, specifying the name)|
|JoinSquadWithName||JoinSquadWithName <Name> (Join a squad on our team with the following name)|
|JoinSquadWithId||JoinSquadWithId <Id> (Join a squad on our team with the following id)|
|LeaveSquad||LeaveSquad (Leave the squad we are currently in)|
|CreateRallyPoint||CreateRallyPoint (Drop a rally point for squad members to spawn from)|
|ApproveVehicleClaim||ApproveVehicleClaim (As a squad leader, tries to approve a vehicle clain made by a squad member attempting to enter a vehicle)|
|Chat||Chat "<Message>" <ChatType=All|Team|Squad> (Broadcast chat message)|
|ChatToAll||ChatToAll <Msg> (Chat to everyone)|
|ChatToTeam||ChatToTeam <Msg> (Chat only to same team)|
|ChatToSquad||ChatToSquad <Msg> (Chat only to same squad)|
|DisableHudWidgets||DisableHudWidgets (Removes all widgets on the HUD)|
|DisableUI||DisableUI (Removes the UI components from the screen)|
|Stat FPS||Stat FPS (Draw frame rate on screen)|
|Stat Unit||Stat Unit (Draws game, draw, and gpu times on screen)|
|HighResShot||HighResShot <Resolution/Multiplier> (take a screen shot, e.g., "HighResShot 3840x2160" or "HighResShot 4")|
|r.SetRes||r.SetRes <Resolution> (change screen resolution, "r.setres 1920x1080f")|
|Disconnect||Disconnect (Disconnects from server)|
|Reconnect||Reconnect (Reconnects to previous server)|
Spectator Camera[edit | edit source]
The spectator camera (often also called "admin camera" or "admin cam"), a semi-free movement camera, is a very useful feature for clans and tournament hosts or if you want to have full camera control when recording gameplay videos of Squad.
You need to have access level "cameraman" in order to use the camera. There is one exception: on Firing Range all players can use the camera.
While in the camera, you soldier character will be invisible. When you exit the camera, you return to the soldier character.
If you want to record pure gameplay footage without any HUD elements, you can use the public commands "DisableUI" and "DisableHudWidgets".
If you want to watch from both team's sides, you will have to switch teams to see the other side.
OWI is constantly improving and adding functionality to the spectator camera, however please be aware of some known bugs and problems:
- Very rarely when existing the camera you get glitched. In this case you will need to suicide to respawn.
- While seated in a vehicle do not enter the spectator camera.
- If, after existing the camera, your character arms do not move, you will need to suicide to respawn.
- If you switch teams twice without leaving the camera you sometimes will completely glitch out and need to restart Squad.
- If you use player stencils without having HUDViews turned on, the outlines will ghost.
The following table shows all available controls of the spectator camera. All controls only work if you have the spectator camera turned on.
|⇧ Shift + P||Turn spectator camera on/off|
|w, a, s, d||Move camera|
|Scroll Wheel (default)||Forward: Increase movement speed
Backwards: Decrease movement speed
|Left-ALT||Immediately stop the camera movement|
| press 1
then use Scroll Wheel
|Change movement speed (default)|
| press 2
then use Scroll Wheel
|Changes Field of View (FOV)|
| press 3
then use Scroll Wheel
|changes focal distance of Depth of Field (DOF)|
| press 4
then use Scroll Wheel
|changes DOF blur size|
|F||Turn DOF on/off|
|6||Turn CaptureZones overlay on/off (grids visually show the capture zones)|
|7||Turn player stencils (outlines) on/off|
|8|| Toogle HUDViews between the following states: ALL/FRIENDLY/ENEMY/OFF.
Upward triangle means alive, downward triangle means incapacitated or dead.
|9||Turn player nametags on/off|