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{{Weapon infobox |image = M240b.png |class = [[Weapons#Weapon_Archetypes|Medium Machine Gun]] |users = [[Australian Defence Force]] ''(Mag58)''<br />[[British Armed Forces]] ''(L7A2, L37A2)''<br />[[Canadian Armed Forces]] ''(C6A1)''<br />[[United States Army]] ''(M240B)''<br />[[United States Marine Corps]] ''(M240G)'' |cartridge = [[wikipedia:7.62×51mm_NATO|7.62×51mm NATO]] |capacity = 75-round belt container |rof = 700 RPM |fire mode = Fully Automatic}} <choose> <option>{{Quote|The M240 is the American adaptation of the Belgian made MAG general purpose machine gun, put into service in the 1990s, replacing the M60. An automatic, air-cooled open-bolt machine gun with an integrated folding bipod, it fires the full sized 7.62x51mm NATO cartridge at a respectable 700 rounds per minute, ideal for target suppression and damaging light vehicles. Due to its weight, unsupported fire is not recommended. The top cover has a rail system that allows for the mounting of optics.|In-game description}}</option> <option>{{Quote|The L7A2 GPMG is the British designation for the Belgian made MAG general purpose machine gun, adopted in the early 1960s. An automatic, air-cooled open-bolt machine gun with an integrated folding bipod, it fires the full sized 7.62x51mm NATO cartridge at a respectable 700 rounds per minute, ideal for target suppression and damaging light vehicles. Due to its weight, unsupported fire is not recommended.|In-game description}}</option> <option>{{Quote| The C6 was first used in Canada for use as a coaxial MG in the Leopard C1 main battle tank. Since then, it has been used in the Canadian Forces with the designation the C6 GPMG, it is used primarily as a platoon level support weapon. One C6 machine gun is assigned to each Rifle platoon. The C6 GPMG is also mounted on a variety of vehicles, including the LAV6 IFV, Leo2A6 MBT, and CH146 helicopter. In these vehicles, the C6 GPMGs are co-axially and pintle-mounted and used to provide fire support to the infantry or for local defence of the vehicle itself. Canada adopted a new version of C6 called C6A1 FLEX.|In-game description}}</option> </choose> The '''{{PAGENAME}}''' is a [[Weapons|Medium Machine Gun]] featured in ''[[Squad]]''. It is available to multiple factions and features different sights and characteristics. == Statistics == {| class="wikitable mw-collapsible mw-uncollapsed" style=width:500px !colspan="2" |Details |- |style=width:50% |Weapon Name |style=width:50% |FN MAG |- |Weapon Type |[[Weapons#Weapon_Archetypes|Medium Machine Gun]] |- |Damage Type |Kinetic |- |Magazine Size |75 |- |<abbr title="Cost to rearm one magazine" style="cursor:help;">Ammo Cost</abbr> |2 |- !colspan="2"|Damage Model |- |<abbr title="Direct hit damage from the projectile" style="cursor:help;">Base Damage</abbr> |86 |- |<abbr title="Direct hit damage from the projectile" style="cursor:help;">Min. Damage</abbr> |35 |- |<abbr title="Damage drop-off start" style="cursor:help;">Base Damage Distance</abbr> |380 m |- |<abbr title="Damage drop-off end" style="cursor:help;">Min. Damage Distance</abbr> |800 m |- |<abbr title="Head damage multiplier: 3×" style="cursor:help;">Damage: Head</abbr> |258 |- |<abbr title="Shoulder damage multiplier: 0.625×" style="cursor:help;">Damage: Shoulder</abbr> |53.75 |- |<abbr title="Calf damage multiplier: 0.5×" style="cursor:help;">Damage: Calf</abbr> |43 |- |<abbr title="Forearm damage multiplier: 0.42×" style="cursor:help;">Damage: Forearm</abbr> |36.12 |- |<abbr title="Rounds per minute" style="cursor:help;">Rate of Fire</abbr> |705 |- !colspan="2"|Ballistics |- |Muzzle Velocity |853 m/s |- |<abbr title="Velocity gain/loss in specific time span" style="cursor:help;">Acceleration</abbr> |<abbr title="Lose 45m/s over 1.5s" style="cursor:help;">−30</abbr> m/s<sup>2</sup> for 1.5 s |- |<abbr title="Projectile ballistic modifier on standard gravity" style="cursor:help;">Gravity Modifier</abbr> |2.75 |- |<abbr title="Minute of angle; bullet dispersion" style="cursor:help;">MOA</abbr> |3 |- |<abbr title="projectile despawn distance" style="cursor:help;">Max. Range</abbr> |N/A |- !colspan="2"|Weapon Handling |- |colspan="2" |<span class="mw-customtoggle-ico wds-button wds-is-secondary">Show/Hide table</span><br> {| class="wikitable mw-collapsible mw-collapsed" id="mw-customcollapsible-ico" style="width: 100%; font-size: 90%;" !colspan="2" |Sway |- |width="50%"|Sway Stand (HF/ADS) || 12.0/9.0 |- | Sway Crouch (HF/ADS) || 8.0/6.0 |- | Sway Prone (HF/ADS) || 3.0/1.5 |- | Sway Bipod (HF/ADS) || 0.0/0.0 |- | Max Move Sway Factor || 22.0 |- | Low Stamina Sway Factor || 3.5 |- | Max Sway Limit || No Limit |- | Sway Alightment Stand (HF/ADS) || 5.0/3.5 |- | Sway Alightment Crouch (HF/ADS) || 2.7/2.7 |- | Sway Alightment Prone (HF/ADS) || 1.5/1.5 |- | Sway Alightment Bipod (HF/ADS) || 0.7/0.6 |- | Max Move Sway Alignment Factor || 22.0 |- | Low Stamina Sway Alignment Factor || 3.5 |- | Max Sway Alignment Limit || 10.0 |- !colspan="2" |Spring |- | Stiffness || 0.75 |- | Damping || 0.4 |- !colspan="2" |Recoil |- | Recoil Stand ADS (μ/σ) || x:2.2/0.4 y:1.5/0.4 |- | Recoil Crouch ADS (μ/σ) || x:1.1/0.3 y:0.5/0.33 |- | Recoil Prone ADS (μ/σ) || x:0.1/0.2 y:0.2/0.22 |- | Recoil Bipod ADS (μ/σ) || x:0.04/0.072 y:0.015/0.075 |- | Recoil Stand HF (μ/σ) || x:4.0/2.2 y:5.0/2.2 |- | Recoil Crouch HF (μ/σ) || x:1.8/0.8 y:1.5/0.8 |- | Recoil Prone HF (μ/σ) || x:0.5/0.35 y:0.6/0.35 |- | Recoil Bipod HF (μ/σ) || x:0.1/0.18 y:0.005/0.18 |} |- !colspan="2"|Miscellaneous |- |Suppresion Effect |GPMG |- |Equip |1.63 s |- |Reload Tactical |9.5 s |- |Reload Empty |11.2 s |- |Reload Bipod |8 s |- |<abbr title="Guaranteed 2-hit kill distance with bleeding" style="cursor:help;">2-hit Kill Max Distance</abbr> |702 m |- |} == Variants == * The FN MAG is available to five factions, including the [[Australian Defence Force]], [[British Armed Forces]], [[Canadian Armed Forces]], [[United States Army]], [[United States Marine Corps]]. * The FN MAG in [[Australian Defence Force]] is only used as emplacements and vehicle-mounted armaments. {| class="wikitable sortable" |- ! Icon ! Variant ! Faction ! Role ! Sight ! Ammo ! Accessories ! Note |- | [[File:C6A1.png|link= |center|frameless|256px]] | '''L7A2 GPMG''' | [[File:GB flag.jpg|link=British_Army|23x15px]] [[BAF]] | [[File:Icon Machine Gunner kit.png|link=Machine Gunner|25px]] | Iron sights, ranging 100-1800m | 8 ammo pouches | Tracer | Added in Alpha 11.0<ref>[hettps://joinsquad.com/2018/05/04/alpha-11/ Alpha 11]</ref> |- | [[File:C6A1.png|link= |center|frameless|256px]] | '''C6A1 FLEX''' | [[File:Flag of Canada.png|link=Canadian_Army|23x15px]] [[CAF]] | [[File:Icon Machine Gunner kit.png|link=Machine Gunner|25px]] | Iron sights, ranging 100-1800m | 8 ammo pouches | Tracer | Added in Alpha 15.3<ref>[https://joinsquad.com/2019/07/26/canadian-armed-forces-deployed/ Canadian Armed Forces Deployed!]</ref> |- | [[File:M240b m145.png|link= |center|frameless|256px]] | '''M240B + M145''' | [[File:USArmy_Flag.PNG|link=US_Army|23x15px]] [[USA]] | [[File:Icon Machine Gunner kit.png|link=Machine Gunner|25px]] | M145 (4×), 300m zero | 8 ammo pouches | Tracer | Added in Alpha 10.0<ref>[https://joinsquad.com/2018/02/05/alpha-10/ Alpha 10]</ref> |- | [[File:M240g mgo.png|link= |center|frameless|256px]] | '''M240G + MGO''' | [[File:USMCFlag.png|link=USMC|23x15px]] [[USMC]] | [[File:Icon Machine Gunner kit.png|link=Machine Gunner|25px]] | MG0 (6×), 100m zero | 8 ammo pouches | Tracer | Added in Version 3.0 |- |} == Gameplay == * The FN MAG ammo pouch holds 75 rounds. * The FN MAG has a long reload time as a belt-fed machine gun. * The FN MAG is fitted with a deployable bipod. * Every 4th round fired is a tracer round, which can help pinpoint a target's general location for your teammates and also help you aim more accurately. But the enemy will be able to find out your general location by simply checking the area in which the tracer came from, which may make them more likely to target you once they know that you are shooting at them and/or you are a Machine Gunner. * The sights for the FN MAG include iron sights, M145 (4×), and MG0 (6×) optics. ** The iron sights allow the user to zero the machine gun for different ranges (from 100m to 1800m). ** The M145 (4×) optic allows the user to see enemies from long distances easily and engage enemies at longer ranges without the need to zero the weapon. This is a Bullet Drop Compensation scope designed with pre-determined hold-over marks. The scope is zeroed at 300 meters. ** The MGO (6×) allows the user to see enemies from long distances easily and engage enemies at longer ranges without the need to zero the weapon. * The FN MAG shares its damage model with the [[Maximi]], and it has a considerably better accuracy. ** The 702 rounds per minute rate of fire is in the middle of the pack for an automatic weapon. ** The FN MAG shares its ballistic performance with [[QJY88]]; however, the latter has a slower rate of fire. ** Compared to the prevalent Soviet [[PKM]], the FN MAG has lower damage, a higher rate of fire, and better muzzle velocity. * The FN MAG is classified in-game as the Medium Machine Guns. Medium Machine Guns have extremely uncontrollable sway, inadequate point fire responsiveness, and excessive recoil. Sway and recoil can be significantly reduced via prone or bipod. ** They output most suppression effects and are effective at medium to long ranges. * Firing the weapon with the bipod deployed is always preferred, creating a highly stable and accurate fire support platform. If the bipod cannot be used, firing the gun from the prone position is the next best option. ** Firing in short bursts will increase the overall accuracy. It will also conserve ammunition. * The FN MAG will not hurt hostile armored vehicles, but it can be used effectively against [[Technical|Technicals]], Transports, or Logistics Trucks to kill or wound the occupants. It will also destroy [[Minsk 400|Motorcycles]]. ** The FN MAG can penetrate bulletproof windows on light vehicles. == History == <!-- Keep the section short and concise.--> The FN MAG is a Belgian general-purpose machine gun designed in 1950. The weapon is chambered in 7.62x51mm NATO and has been used by more than 80 countries, and it has been made under license in several countries, including Argentina, Canada, Egypt, India, the United States of America and the United Kingdom. == Trivia == * Abbreviation meanings: ** The M in "M240B" stands for Model, B (Bravo) is for the variant and 240 is the model number. ** The L in "L7A2" stands for Land Service, 7 stands for the model number, A stands for Mark, and 2 stands for the type of Mark. == Gallery == <gallery> File:Fnmag1.jpg File:Fnmag2.jpg File:M240B in game.jpg Fnmag58.jpg </gallery> == Media == <div class="fpvideo">{{#ev:youtube|GYUcAJ8QCgY|200||||autoplay=false}}</div> == See also == * [[Machine Gunner]] * [[Weapons]] == External links == * [[Wikipedia:FN_MAG|FN MAG on Wikipedia]] and [[commons:Category:FN_MAG|Wikimedia]] * [[wikipedia:M240_machine_gun|M240 on Wikipedia]] and [[commons:Category:M-240_machine_gun|Wikimedia]] == References == {{Reflist}} {{Navbox vehicle armaments}}{{Navbox weapons}} [[Category:Medium Machine Guns]] __FORCETOC__ __NOEDITSECTION__
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