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FV432
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FV432
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== Gameplay == The FV432 is only used by the [[British Armed Forces]]. * As of update B17 both the driver and the operator of the [[M2A1|L111A1]] .50 caliber machine gun can be equipped with any kit, and do not have to be [[Crewman|Crewmen]]. The total carrying capacity is 1 Driver + 10 Passengers (one passenger operates the turret). *As of update B20, there is now another FV432 variant: the FV432 RWS. The RWS variant is equipped with a remotely operated [[FN MAG|L7A2]] general purpose machine gun, the exact same one used on the [[FV4034]] main battle tank. This variant sacrifices the firepower of the [[M2A1|L111A1]] .50 caliber machine gun for the safe operation of the [[FN MAG|L7A2]] RWS. The gunner on this variant is no longer exposed, but this variant can only really only be used against infantry and unarmored vehicles. *The driver has access to a smoke generator to use. Simply press the {{key_press|Left Mouse Button}} when the engine is on to use it. *Good off-road capability, and surprisingly fast (especially compared to wheeled vehicles). This is an oddly quick APC, do not underestimate it. *Armoured protection is pretty decent. Your frontal and side armour is the strongest you have, weak points are the roof and rear doors. *The .50 cal is capable of engaging lightly armoured vehicles, but the gunner only gets iron sights to engage targets, limiting long range accuracy. *The gunner's seat of the regular variant is exposed to enemy fire, and a well-aimed shot is enough to put the gun out of action by killing the gunner. This usually discourages the crew from using this vehicle against other armored vehicles due to the exposed nature of the gunner. * In the L37A2 RWS variant, every 100 bullets costs 75 ammo points to rearm. ====== Matchups with vehicles of comparable role are as follows: ====== # [[M1126]]: The [[M1126]] is faster than you, has around the same armour protection, and has the same weapon system except he has the benefit of an accurate CROWS .50 cal opposed to your iron sights. The [[M1126]] can use its CROWS to engage from much longer range, and can also choose to retreat if you get the drop on it. Its maneuverability will aid an experienced driver when it comes to giving his gunner a shot on your weakened rear armour panels. The [[FN MAG|M240]] CROWS [[M1126]] can do no harm to your vehicle but can kill your gunner on the vanilla variant. Be on your guard when fighting the [[US Army]]. #[[LAV III]]: The [[LAV III]] is essentially the same as the [[M1126]] but with an extra gunner's seat for a [[C7A2]] general purpose machine gun. This extra seat will not give it extra firepower against the FV432 aside from giving it an extra pair of eyes and a gun that can suppress and kill the gunner. It also has a [[C7A2|C7]] RWS and [[M2A1]] RWS variant. The former can do nothing but kill your gunner while the latter poses the same threat as the [[M1126]]. # [[MT-LB]] and [[MT-LBM]]: Around the same speed as you, but considerably weaker armour across the board. Armament varies depending on which faction you are fighting and what map it is on. PKT MT-LBs present no threat to you. [[NSV|NSVT]] [[MT-LB]]<nowiki/>s can, technically speaking, destroy you, but it requires him to get directly behind you and dump rounds directly into the weakest part of your armour. Meanwhile, your .50 Cal can destroy him much faster. 30mm [[MT-LBM]]<nowiki/>s are the only real danger. Their AP rounds can do significant damage if the gunner knows what he is doing. The more dangerous issue is that he can quite easily plaster your open-top turret with fire. They won't hurt the FV432 very much, but your gunner will soon be dead, leaving you unable to do much except retreat. #[[BTR-80]] and [[BTR-82A]]: Both vehicles are much faster than you, but have weaker armour protection. The [[KPVT]] of the [[BTR-80]] can destroy you if he gets the drop on you and the gunner is experienced. The [[BTR-82A]] can do the same thing but is armed with a 30mm autocannon which will make mincemeat of your gunner. Once again, your armour will deflect hits that will kill your gunner. The best thing to do against the BTRs would be to locate and engage first or flank them.
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