Head-up display (HUD)

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The in-game HUD has been kept minimalistic as a design choice. In the main menu you can toggle the Screen Shot Mode at any time to hide all in-game HUB elements.

Hud.jpg

Always on the screen[edit | edit source]

Ammo widget[edit | edit source]

The ammo widget provides multiple information for your selected weapon - far bottom right corner;

  • The Ammo bar illustrates your current magazine count.
  • Loaded Chamber – an icon in shape of a rifle round indicates whether or not a round is in the weapon's chamber. The icon disappears if the chamber (and your current magazine) is completley empty – if the icon is gone it means you need to reload ASAP. Please note an exception: the M249 SAW is an open bolt gun and does not store rounds in a chamber, hence this symbol is not shown for the M249 SAW.
  • Fire mode - depending on the weapon, either automatic (shown as "A"), burst (shown as "3") or single fire (shown as "1") - just above of the ammo bar;
  • Range - shows the current range your weapon is zeroed at. You can change this by aiming down sights, hold "X" and scroll either up or down.
Ammo1.jpg
You are fully loaded – you have six spare magazines and one in your weapon. You have also one round loaded in the chamber. Your fire mode is 1 for "Single fire".
Amm02.jpg
You have five spare magazines and one empty magazine in your weapon,("loaded chamber" icon is gone). You have no round loaded in the chamber. Your fire mode is A for "Automatic".
Ammo3.jpg
You are down to one spare magazine and one in your weapon.
Ammo5.jpg
You are out of magazines and rounds. Totally empty.
Ammo6.jpg
The bar will adjust the number of segments it shows depending on the the maximum capacity of magazines you can carry for this particular weapon. Left you see an example where you only carry up to two magazines – one is in the weapon, one is spare.
Ammo7.jpg You will see how much ammo is left in your magazine by colour. It will be start going yellow after you shoot some rounds.
Ammo8.jpg If its orange you will have 1/3 of you ammo left.
Ammo9.jpg If its red you will have 3 or less bullets in your magazine

Compass and Squad radar[edit | edit source]

The compass is located at bottom of the screen. This is a very important tool, use it to orientate yourself, give directions and call out enemy sightings to team members. You also see above the compass a visualization of the positions of nearby squad members (Squad radar) within a 180° arc in front of you and within a distance of 20m.

Compass1.jpg

Ticket counter and timer[edit | edit source]

The combinded Ticket counter and timer is located at the very top right-hand corner of the minimap.

On screen when the context calls for it only[edit | edit source]

  • Names of team players appear over the player's heads when you aim at them. Names of squad members show up in green, other team members show up blue. Left to SL's names show a rank symbol ("Sergeant" rank insignia) and the squad number above it. No names are shown over enemies! Yes, this makes enemy identification difficult, so be careful before you fire;
  • When you select a weapon or equipment with the number keys 1 to 0, you will see your inventory HUD appear on the right hand side for a short duration;
  • Stamina indicator – bottom right-hand corner;
  • Health indicator (for medics only) - over the team player's characters;
  • Voice indicator - far bottom left;
  • Control Point widget - top right-hand corner
  • Forward Operating Base widget - top left-hand corner;
  • Map - right half side of screen;
  • Spawn screen;
  • In-game text chat - top left;
  • Administrator text chat - top middle;
  • Status message sometimes appear as feedback when you interact in the game – top middle;

Not on the screen[edit | edit source]

  • Exact current rounds in your weapon;
  • Exact health state;
  • Virtual map markers on the HUD.

See Also[edit | edit source]