Insurgent Forces
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Theaters | Middle East: Al Basrah, Fallujah, Mutaha Nahost: Al Basrah, Fallujah, Mutaha Southern Asia: Chora, Kokan, Lashkar Valley, Logar Valley Südasien: Chora, Kokan, Lashkar Valley, Logar Valley |
Uniform | Middle-east civil vests |
“ | Originally a band of political dissidents, the insurgents as they have come to be known, started growing at an alarming rate with the intervention of foreign powers in their country. Now they pose a significant threat by holding various strategic corners of the countryside and have even made incursions into more urban environments. | „ |
~ In-game description |
The Insurgent Forces is a semi-fictional playable faction in Squad. This faction is the first generic unconventional faction featured in the game. They are featured on Middle-Eastern and Southern Asian style theaters, usually against conventional factions.
History
A direct response of foreign interventions, these combatants took up arms and defended their homelands against the tyranny of outsiders. Having spent years in conflicts with outside nations and other unconventional cells with little equipment or minimal funding, this highly trained group of fighters grew skilled in the art of guerrilla warfare, despite an outdated arsenal, the Insurgents use a variety of Soviet equipment, as well as western weaponry to combat their enemies.
Flag
The Insurgent flag features a red half and a black half, bisected by a diagonal yellow line running down the the middle. The red half contains a white silhouette of an AK style rifle.
Kits and equipment
Most of the Insurgents' weapons do not have optical sights, which can limit the ranged capability of their small arms. This is somewhat made up for by the abundance of high-caliber rifles, secondary handguns, fragmentation grenades, and Soviet Field Binoculars in almost every role's kit.
Role Type | Role | Primary Weapon | Secondary Weapon | Explosives | Smoke Grenades | Medical Supplies | Addtl. Equipment |
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Command and Support |
Cell Leader |
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Lead Crewman |
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Medic |
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Crewman |
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Direct Combat |
Fighter |
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Raider |
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Automatic Rifleman |
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Fire Support |
Automatic Rifleman |
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Grenadier |
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Light Anti-Tank |
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Marksman |
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Specialist |
Machine Gunner |
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Sniper |
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Heavy Anti-Tank |
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Sapper |
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Miscellaneous |
Recruit |
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Unarmed | — | — | — | — | — | — |
In-game equipment
Insurgent Forces use predominantly Soviet weapons. Unlike the Russian Ground Forces, the Insurgents employ the usage of mostly older weapons, from the mid 1940's to 1980s, as they lack the logistics to access more modern military weaponry. Their clothing is as rag-tag and varied as their weaponry is. Aside from this, they're also the only faction that don't employ autocannons of any kind but rather use the ZU-23 anti-aircraft guns as substitute autocannons.
Weapons
Small arms
- AKM - Assault Rifle
- AKMS - Assault Rifle
- AMD-65 - Assault Rifle
- PM md. 63 - Assault Rifle
- AKS-74 - Assault Rifle
- FN FAL - Battle Rifle
- G3A3 - Battle Rifle
- SKS - Carbine
- Mosin Nagant M38 - Carbine
- PPSh-41 - Submachine Gun
- Vz. 61 Škorpion - Submachine Gun
- RPD - Light Machine Gun
- RPK - Light Machine Gun
- PKM - Medium Machine Gun
- SVD - Designated Marksman Rifle
- Mosin Nagant M1891 - Sniper Rifle
- PM Makarov - Pistol
- TT33 Tokarev - Pistol
Grenades and launchers
- F1 - Fragmentation Grenade
- RDG2 - Smoke Grenade
- RKG-3 - Anti-Tank Grenade
- GP-25 - Underbarrel Grenade Launcher
- RPG-7 - Rocket Launcher
- RPG-29 - Rocket Launcher
Emplacements
- DshK - Heavy Machine Gun
- SPG-9 - Anti-Tank Gun
- M1937 - Mortar
- ZU-23 - Anti-Aircraft Gun
- Hell Cannon - Mortar
Equipment
- AKM Bayonet - Melee Weapon
- SKS Bayonet - Melee Weapon
- MPL50 Spade - Shovel
- TM62 - Anti-Tank Mine
- TNT 600g - Explosive
- Improvised Explosive Device - Explosive
- Soviet Field Binoculars - Binoculars
Vehicles
Trucks
Jeeps
- Minsk 400
- BRDM-2
- MT-LB PKT
- Technical Transport
- Technical Logistics
- Technical DShK
- Armored Technical DShK
- Technical M2
- Technical SPG-9
- Armored Technical SPG-9
- Technical UB-32
- Armored Technical UB-32
- Technical ZU-23-2
- Technical BMP-1
Armored Personnel Carriers
Infantry Fighting Vehicles
Main Battle Tanks
Air Supports
*Commander Asset
Faction Setups
Insurgent Homeland Freedom Fighters - Light Infantry
Originally a band of political dissidents, the insurgents as they have come to be known, started growing at an alarming rate with the intervention of foreign powers in their country. Now they pose a significant threat by holding various strategic corners of the countryside and have even made incursions into more urban environments.
Local Insurgent Cell - Combined Arms
Originally a band of political dissidents, the insurgents as they have come to be known, started growing at an alarming rate with the intervention of foreign powers in their country. Now they pose a significant threat by holding various strategic corners of the countryside and have even made incursions into more urban environments.
Insurgent Rebel Federation - Unconventional Light
Originally a band of political dissidents, the insurgents as they have come to be known, started growing at an alarming rate with the intervention of foreign powers in their country. Now they pose a significant threat by holding various strategic corners of the countryside and have even made incursions into more urban environments.
Insurgent National Liberation Front - Unconventional Heavy
Originally a band of political dissidents, the insurgents as they have come to be known, started growing at an alarming rate with the intervention of foreign powers in their country. Now they pose a significant threat by holding various strategic corners of the countryside and have even made incursions into more urban environments.
Gallery
Alpha
Trivia
- In early stages (pre-alpha) of the game, this faction was named the Taliban, a real-life radical Islamic political movement and recognized-terrorist group that is currently in control of Afghanistan. It was renamed the Insurgents later on in the game.
- The history behind the Insurgents is inspired by factions in the Middle East and Southern Asia, angered at the domestic interference caused by foreign nations such as the Soviet Union and the United States, these groups would dedicate themselves in a fight to preserve their perceived independence, traditions, and beliefs. Insurgent models were redone to create a more versatile look in Alpha v11, replacing its older "Taliban-looking" models.[1][2]
- Along with the Irregular Militia, tracers were removed from all weapons for the Insurgents faction as of Alpha v11.1.
References
See Also
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