Irregular Militia

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Irregular Militia
IM Flag.PNG
 Theaters  Eastern Europe:
Belaya, Fool's Road, Gorodok, Mestia, Narva, Operation First Light, Yehorivka
Southern Asia:
Kohat Toi, Logar Valley
 Uniform  Olive Green Uniform
Irregular Militia is one of the Factions in Squad. The Militia are the second generic rebel faction in Squad. They feature a wide variety of eastern and western weaponry and are featured on European-styled theaters.

History[edit | edit source]

Created by the people, for the people, the militia was raised out of necessity to defend their lands and communities in support of larger operations conducted by their native governments military. Often, the militia is comprised of veterans of their country's military who pass down their training and experiences to the other citizen soldiers creating well trained units. Relatively well equipped, professional, and with a strong will to defend their country, the militia are a guerrilla unit that is a force to be reckoned with.

Flag[edit | edit source]

The flag of the Irregular Militia is green with a black isosceles triangle in the bottom middle. The top point of the triangle has a red circle with a 5-pointed white star touching the circles' borders with the points. Two small yellow 5-pointed stars are seen surrounding the circle on its sides. Both stars are surrounded by two sickles, which probably promotes agrarianism or Communism.

Combat roles & Equipment[edit | edit source]

Role type role PRIMARY WEAPON SECONDARY WEAPON EXPLOSIVES SMOKE GRENADES medical supplies addtl. equipment
command

and

support

Group Leader
  • RGD5 Fragmentation, 1 grenade
  • RDG2 White Smoke, 2 grenades
  • RDG2 Green Smoke, 1 grenade
  • RDG2 Yellow Smoke, 1 grenade
  • M4 Tracer, 7 mags
Lead Crewman ---
  • RDG2 White Smoke, 1 grenade
Medic
  • RGD5 Fragmentation, 1 grenade
  • RDG2 White Smoke, 2 grenades
  • RDG2 Green Smoke, 1 grenade
direct combat Rifleman
  • RGD5 Fragmentation, 2 grenades
  • RDG2 White Smoke, 2 grenades
  • M4, 7 mags
  • RGD5 Fragmentation, 1 grenade
Automatic Rifleman
  • RGD5 Fragmentation, 1 grenade
  • RDG2 White Smoke, 2 grenades
fire support Automatic Rifleman
  • RGD5 Fragmentation, 1 grenade
  • RDG2 White Smoke, 2 grenades
Grenadier
  • GP-25 Fragmentation, 10 grenades
  • GP-25 Smoke Marker White, 2 grenades
  • GP-25 Smoke Marker Red, 2 grenades
  • GP-25 Smoke Marker Blue, 2 grenades
Marksman
  • RGD5 Fragmentation, 1 grenade
  • RDG2 White Smoke, 2 grenades
Light Anti-tank
  • RPG-7 High Explosive Anti-Tank, 1 rocket
  • RPG-7 Fragmentation, 2 rockets
  • RDG2 White Smoke, 2 grenades
specialist Crewman ---
  • RDG2 White Smoke, 1 grenade
Scout
  • Cell Phone Detonator
  • RDG2 White Smoke, 1 grenade
Machine Gunner ---
  • RDG2 White Smoke, 1 grenade
Heavy Anti-tank
  • RPG-7 Tandem Heavy Anti-Tank, 1 rocket
  • RPG-7 High Explosive Anti-Tank, 1 rocket
  • RPG-7 Fragmentation, 2 rockets
  • RDG2 White Smoke, 1 grenade

In Game Equipment[edit | edit source]

The Irregular Militia use a combination of mostly eastern, but some western, weaponry. Unlike the Insurgents, the Militia tend to use somewhat more modern weaponry when possible.

Small Arms[edit | edit source]

Grenades & Launchers[edit | edit source]

Emplacements[edit | edit source]

Vehicles[edit | edit source]

Transport[edit | edit source]

Logistics[edit | edit source]

Fire Support[edit | edit source]

Gallery[edit | edit source]

Trivia[edit | edit source]

  • Along with the Insurgents faction, tracers were removed from all weapons for the Irregular Militia as of Alpha v11.1.

See also[edit | edit source]

Promotional Content