Description[edit | edit source]
A medic's role in the squad is to look after teammates during combat. They are responsible for healing/reviving teammates when needed and saving precious tickets. They are equipped with a standard rifle, smoke grenades for cover, a medical bag for healing teammates, field dressings for patching wounds or the incapacitated, and a shovel for construction of deployables. The Medic can also bandage 25% faster than standard roles.
The Medic uses the Health Management system to heal and revive the other players of his team. Resupply costs are 25 ammo points.
|“||The Medic (or Doc) is the life-blood of your Squad. Without your Medic your Squad cannot hope to function at full effectiveness in the heat of battle. As the Doc, your primary responsibility is to look after injured team mates. You are not there to do the fighting. Of all the Kit choices, where the decision between Specialisation/Rifleman comes into play, the Medic should always be on the side of caution. If the Medic goes down, the team goes down.||„|
|~ [| =AMG=Cheesy_LeScrub, Cheesy Tactical Guide]|
Equipment by Faction[edit | edit source]
|Faction||British Army||Insurgents||irregular Militia||Russian Ground Forces||US Army|
|PRIMARY WEAPON||L85A2||AMD-65||FN FAL||AK-74M||M4|
|SECONDARY WEAPON||L131A1||TT-33 Tokarev||TT-33 Tokarev||MP-443||M9A1|
|medical supplies||Field Dressing|
Tips[edit | edit source]
- The Medic should always be the last one to die, protecting your medics is of top priority during an engagement.
- Do not be ahead of your squad, stay together and your chances of survival will be high.
- Always revive a downed medic first (if possible) before reviving your other teammates, that way you will have a second medic assisting you in the process.
- Always have a medic in your squad at all times.