Irregular Militia
Irregular Militia
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Theaters | Eastern Europe: Belaya, Fool's Road, Gorodok, Mestia, Narva, Operation First Light, Yehorivka Southern Asia: Kohat Toi, Logar Valley |
Uniform | Olive Green Uniform |
“ | This unconventional force of freedom fighters, para-military guerrillas and deserters roams across the Eastern European plains, causing chaos wherever they go. Primarily funded by arms and drug shipping, they possess a large array of weapons and hardware, making them a formidable fighting force. | „ |
~ In-game description |
The Irregular Militia is a playable faction in Squad. This faction is the second generic rebel faction featured in the game. They feature a wide variety of eastern and western weaponry and are featured on European-styled theaters.
History[edit | edit source]
Created by the people, for the people, the militia was raised out of necessity to defend their lands and communities in support of larger operations conducted by their native governments military. Often, the militia is comprised of veterans of their country's military who pass down their training and experiences to the other citizen soldiers creating well trained units. Relatively well equipped, professional, and with a strong will to defend their country, the militia are a guerrilla unit that is a force to be reckoned with.
Flag[edit | edit source]
The flag of the Irregular Militia is green with a black isosceles triangle in the bottom middle. The top point of the triangle has a red circle with a 5-pointed white star touching the circles' borders with the points. Two small yellow 5-pointed stars are seen surrounding the circle on its sides. Both stars are surrounded by two sickles.
Kits and equipment[edit | edit source]
Role Type | Role | Primary Weapon | Secondary Weapon | Explosives | Smoke Grenades | Medical Supplies | Addtl. Equipment |
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Command and Support | Squad Leader |
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Lead Crewman |
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Medic |
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Crewman |
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Direct Combat | Rifleman |
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Automatic Rifleman |
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Fire Support | Automatic Rifleman |
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Grenadier |
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Light Anti-Tank |
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Marksman |
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Specialist | Machine Gunner |
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Heavy Anti-Tank |
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Sapper |
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Miscellaneous | Unarmed | — | — | — | — | — | — |
In-game equipment[edit | edit source]
The Irregular Militia use a combination of mostly eastern, but some western, weaponry. Unlike the Insurgents, the Militia tend to use somewhat more modern weaponry when possible, and also have a slightly better selection when it come to vehicle support.
Small arms[edit | edit source]
- AKM - Assault Rifle
- AK-74 - Assault Rifle
- AKS-74 - Assault Rifle
- FN FAL - Battle Rifle
- M4 - Carbine
- SKS - Carbine
- Vz. 61 Škorpion - Submachine Gun
- RPK-74 - Light Machine Gun
- FN Minimi - Light Machine Gun
- PKM - General Purpose Machine Gun
- SVD - Designated Marksman Rifle
- PM Makarov - Pistol
- TT33 Tokarev - Pistol
Grenades and launchers[edit | edit source]
- RGD5 - Fragmentation Grenade
- RDG2 - Smoke Grenade
- GP-25 - Underbarrel Grenade Launcher
- RPG-7 - Rocket Launcher
- RPG-29 - Rocket Launcher
Emplacements[edit | edit source]
Vehicles[edit | edit source]
Transport[edit | edit source]
Logistics[edit | edit source]
Light attack and recon vehicles[edit | edit source]
Armored personnel carriers[edit | edit source]
Infantry fighting vehicles[edit | edit source]
Main battle tanks[edit | edit source]
- T-62 MBT
Gallery[edit | edit source]
Trivia[edit | edit source]
- Along with the Insurgents faction, tracers were removed from all weapons for the Irregular Militia as of Alpha v11.1.
See also[edit | edit source]
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