Vehicles

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The following is a list of vehicles that are already and will be available in Squad.

Gameplay[edit | edit source]

  • To enter or exit a vehicle, press F.
  • To switch seats, press F1 to F12. For a short moment, you will also see a list of the current passengers of the vehicle.
  • Entering or exiting vehicles and switching seats inside vehicles is not instantaneous. The duration depends on the vehicle and the type of seat. This greatly reduces the effectiveness of soloing vehicles when a vehicle is flanked or ambushed. Either it will not be able to drive away or it won't be able to return fire instantly.
  • In order to drive a vehicle, you have to first claim the vehicle and then start the engine. To be able to start the engine, make sure you have assigned a keyboard key to the vehicle control "Vehicle toggle engine" in the settings menu (default E).
  • To start and shut down the engine you need to hold E.
  • You can maintain current gear by holding Shift.
  • If you are a gunner you can normally zoom-in by pressing the default key Q .

Physmat[edit | edit source]

Different surfaces provide different amounts of traction and rolling resistance, referred to as Physmat. This means that going off-road will make a vehicle much slower than staying on the roads. Wheeled vehicles are more affected by this than tracked vehicles.

Wheeled vehicles will roll much better on asphalt than on mud or snow. The lowest resistance is on asphalt, concrete, and solid wood. Gravel comes next, then dirt and grass. Sand and snow are where you're really starting to suffer. Lastly, mud has the highest resistance and is terrible to drive on.

Legend[edit | edit source]

Vehicle ammo icon.png
Ammo capacity:

Many non-logistical vehicles are able to carry a small amount of ammo points to resupply troops in the field

Supply icon.png Supply capacity:

Indicates the total amount of Ammo and Construction points a logistics vehicle can carry combined.

Vehicle people icon.png Carrying capacity:

Indicates the total amount of infantryman a vehicle can carry.

Vehicle tickets icon.png Ticket value:

Vehicles in squad are valued at a certain number of tickets, and if destroyed in the field will incur a ticket loss in the same way when an infantryman gets incapacitated and killed.

Vehicle timer icon.png Respawn timer:
  • When destroyed, a new replacement vehicle will spawn after a certain amount of time has elapsed that is different for each vehicle.
  • If a vehicle flips over, it will catch on fire to get it off the map. This will take a while, and your team will be without an asset for a while. Pay attention to where you drive.

In the following table, all existing vehicles in Squad are listed in the following order:

  • Horizontally: by Factions
  • Vertically:
    • Vehicle type (aka primary purpose of the vehicle)
      • Transport: Unarmed, unarmored light vehicles used for as infantry transporter
      • Logistics: Unarmed, unarmored light vehicles used for as transport of logistical supplies
      • Light vehicles: Light vehicles with specific fighting capabilities
      • Armored personnel carriers (APC): Infantry transporter with primary weapons of less than 20 millimetres calibre
      • Infantry fighting vehicles (IFV): Infantry transporter and fighting vehicle with primary weapons of more than 20 millimetres calibre
    • Within each vehicle type, vehicles are sorting by ticket costs

All vehicles[edit | edit source]

Information.svg Note: All the vehicle values have changed along the V12 release and it's going to take some time to get everything updated, so here is a list of the values in the meanwhile:
  • APC or IFV: -10 tickets

New vehicles that are not in the table

USArmy Flag.PNG US Army GB flag.jpg British Army RGF Flag.PNG Russian Ground Forces IM Flag.PNG Irregular Militia Insurgents Flag.PNG Insurgents

Transport[edit | edit source]

M939 Truck Updated Statistics.jpg
MAN HX Transport Infosheet.png
Ural 4320 Truck Transport Statistic.jpg
Ural 375D Transport Statistics.jpg
Transport Technical Statistics.jpg
Minsk 400 Statistics.jpg
Transport Technical Statistics.jpg

Logistics[edit | edit source]

M939 Logistics Truck Statistics.jpg
MAN HX Logistics Infosheet.png
Ural 4320 Truck Logistics Statistic.jpg
Logistics Technical Statistics.jpg
Ural 375D Logistics Statistics.jpg
Logistics Technical Statistics.jpg
Ural 375D Logistics Statistics.jpg

Light vehicles[edit | edit source]

M-ATV MRAP CROWS Statistic.jpg
M-ATV MRAP Statistic.jpg
BRDM-2 Statistics.png
Technical Armed Statistics.jpg
Technical SPG-9 Recoilless Gun Statistics.jpg
Technical Rocket Artillery Statistics.jpg
BRDM-2 Statistics.png
Technical Armed Statistics.jpg
Armored Technical DHsK Infosheet.png
Armored Technical SPG Infosheet.png
Technical SPG-9 Recoilless Gun Statistics.jpg
Technical Rocket Artillery Statistics.jpg
Ural 375D ZSU23 2 Infosheet.png
BRDM-2 Statistics.jpg

Armored personnel carriers[edit | edit source]

Stryker ICV Statistics.jpg
MT-LBM 6M APC with NSVT Statistic.jpg
MT-LMB with KPVT Statistic.jpg
BTR-80 Statistic.jpg
MT-LB NSVT.png
MTLB ZSU23 2 Infosheet.png
BTR-80 Statistic.jpg
MT-LB APC Statistics.jpg
MTLB ZSU23 2 Infosheet.png

Infantry fighting vehicles[edit | edit source]

M2A3 Bradley Infosheet.png
FV510 Warrior Infosheet.png
MT-LBM 6MB IFV Statistic.jpg
BTR-82A IFV Statistic.jpg
MT-LBM 6MB Statistics.png

Main Battle Tanks[edit | edit source]

M1 Abrams Statistics2.jpg
T-72

Upcoming vehicles[edit | edit source]

Image Name

US Army[edit | edit source]

UH-60M 1.jpg
UH-60M Blackhawk

Trivia[edit | edit source]

* Flag militia icon.png The Militia have camo paint-jobs for their vehicles
Vehicle technical militia quickinfo.png
BTR-80 Militia Version.jpg
* USArmy Flag.PNG As of 9.12 the Humvee is no longer available in-game due to licensing issues

See also[edit | edit source]