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The following is a list of vehicles that are already and will be available in Squad.

Gameplay

  • To enter, exit, rearm, or switch kits off a vehicle, press and hold F.
  • To switch seats, press F1 to F12. For a short moment, you will also see a list of the current passengers of the vehicle.
  • Entering or exiting vehicles and switching seats inside vehicles is not instantaneous. The duration depends on the vehicle and the type of seat. This greatly reduces the effectiveness of soloing vehicles when a vehicle is flanked or ambushed. Either it will not be able to drive away or it won't be able to return fire instantly.
  • To drive a vehicle, you must first claim the vehicle, you may then enter the driver's seat and start the engine.
  • To start and turn off the engine, press and hold E. To be able to start the engine, make sure you have assigned a keyboard key to the vehicle control "Vehicle toggle engine" in the settings menu (default E).
  • To maintain the current gear, press and hold Shift.
  • If you are a gunner and your vehicle has zoom mode, zoom in by pressing Q.
  • If you are the gunner in specific vehicles you can stabilise your view by pressing Z
  • The WASD keys control traverse and pitch on all vehicle turrets except for the KPVT, NSV-T, PKT turrets, and open turrets.
  • Most vehicles also carry some amount of supplies. While the vehicle is stopped, any teammate in or next to the vehicle can load and unload the supplies using the radial vehicle interaction menu (press and hold F). Multiple players can load or unload the vehicle faster than if it were just one player.
  • Unoccupied vehicles that are not in 150m of a Rally point or a Forward Operating Base will start to burn after 20 minutes.

Physics

Different surfaces provide different amounts of traction and rolling resistance, referred to as Physmat. This means that going off-road will make a vehicle much slower than staying on the roads. Wheeled vehicles are more affected by this than tracked vehicles.

Wheeled vehicles will roll much better on asphalt than on mud or snow. The lowest resistance is on asphalt, concrete, and solid wood. Gravel comes next, then dirt and grass. Sand and snow are where you're really starting to suffer. Lastly, mud has the highest resistance and is terrible to drive on.

Update A13 introduced destructible wheels and tracks. Vehicles that have destroyed tires will drive at a reduced top speed depending on how many tires are destroyed. Vehicles that have destroyed tracks will be unable to move along said destroyed track. If only a single track is destroyed the vehicle is able to pivot around using the still operational track, allowing spinning of the vehicle. In order to repair destroyed tires/tracks a repair toolbox must be used, the same way a player would repair a broken engine. Smaller vehicles' tires, such as the Technical's tires, can be destroyed with small arms fire and knives. Tracks, such as those found on the T-72 and APC wheels, like the ones found on the M1126 require a .50 cal or greater to be destroyed. APC wheels can also be destroyed with enough knife hits.

Upon destruction of the vehicle the vehicle becomes replaced with a wreck in an explosion. This wreck has the same body as the vehicle but is dark and has no wheels/tracks. Some vehicles will also have their top turret blown off and separated from the body. These wrecks have the potential to block roads and tunnels, in order to remove the wrecks a Combat Engineer will have to place an explosive on the wreck and destroy it. Alternatively, weaponized vehicles can simply attack the wreckage which will also remove it completely.

Legend

Vehicle ammo icon
Ammo capacity:

Many non-logistical vehicles are able to carry a small amount of ammo points to resupply troops in the field

Supply icon Supply capacity:

Indicates the total amount of Ammo and Construction points a logistics vehicle can carry combined.

T role crewman /T role pilot+ Vehicle people icon Needed Crewmen/Pilots + Carrying capacity:

Indicates the maximum amount of crewmen/pilots and soldiers that can occupy the vehicle.

Vehicle tickets icon Ticket value:

Vehicles in squad are valued at a certain number of tickets, and if destroyed in the field will incur a ticket loss in the same way when an infantryman gets incapacitated and killed.

Vehicle timer icon Respawn timer:
  • When destroyed, a new replacement vehicle will spawn after a certain amount of time has elapsed that is different for each vehicle.
  • If a vehicle flips over, it will catch on fire to get it off the map. This will take a while, and your team will be without an asset for a while. Pay attention to where you drive.

In the following table, all existing vehicles in Squad are listed in the following order:

  • Horizontally: by Factions
  • Vertically:
    • Vehicle type (aka primary purpose of the vehicle)
      • Transport: Unarmed, unarmored light vehicles used for as infantry transporter
      • Logistics: Unarmed, unarmored light vehicles used for as transport of logistical supplies
      • Light Attack & Recon Vehicles: Light vehicles with specific fighting capabilities
      • Armored personnel carriers (APC): Infantry transporter with more armor than the Light vehicles and more firepower.
      • Armor Hunters: Vehicles with Anti-Tank weapons.
      • Infantry fighting vehicles (IFV): Infantry transporter and fighting vehicle with heavy armor and heavy guns.
      • Main battle tanks (MBT): Most powerful land vehicle with best armor and heaviest weapons. Used exclusively for combat.
    • Within each vehicle type, vehicles are sorting by ticket costs

All vehicles

Information Note: V1.0 up-to-date
USArmy Flag US Army GB flag British Army Flag of Canada Canadian Army RGF Flag Russian Ground Forces IM Flag Irregular Militia Insurgents Flag Insurgents MEA Flag Middle Eastern Alliance

Transport

M939 Truck Updated Statistics
MAN HX Transport Infosheet
MSVS Transport Infocard
LUV-A1 Trans. infocard
Kamaz 5350 Trans Infocard
Ural 375D Transport Statistics
Technical Transport Militia Statistics
Minsk 400 Statistics
Ural 375D Transport Statistics
Technical Transport Insurgents Statistics
Minsk 400 Statistics
Ural 4320 Truck Transport Statistic

Logistics

M939 Logistics Truck Statistics
MAN HX Logistics Infosheet
MSVS Logistics Infocard
LUV-A1 Logi infocard
Kamaz 5350 Logi Infocard
Technical Logistics Militia Statistics
Ural 375D Logistics Statistics
Technical Logistics Insurgents Statistics
-Ural 375D Logistics INS Statistics
Ural 4320 Truck Logistics Statistic
Simir Logistics Infocard

Light Attack & Recon Vehicles

M-ATV MRAP CROWS Statistic
M-ATV MRAP Statistic
TAPV Infocard
BRDM-2 Militia Statistics
Tigr Infocard
Tigr RWS Infocard
BRDM-2 Militia Statistics
Technical Armed Statistics
Armored Technical DHsK Infosheet
Technical Rocket Artillery Statistics
BRDM-2 Militia Statistics
Technical Armed Statistics
Armored Technical DHsK Infosheet
Technical Rocket Artillery Statistics
BRDM-2 Militia Statistics
Simir Kord Infocard
Simir MG-3 Infocard

Anti-Air

MTLB ZSU23 2 Infosheet
BMP-1 ZU-23 infocard
MTLB ZSU23 2 Infosheet
BMP-1 ZU-23 infocard
Ural 375D ZSU23 2 Infosheet

Armor Hunters

MATV TOW infocard
BRDM2 spandrel infocard
BRDM2 spandrel infocard
Armored Technical SPG Infosheet
Technical SPG-9 Recoilless Gun Statistics
BRDM2 spandrel infocard
Armored Technical SPG Infosheet
Technical SPG-9 Recoilless Gun Statistics
BRDM2 spandrel infocard

Armored personnel carriers (APC)

VehicleSheet M1126
VehicleSheets FV432
LAV III Infocard
MTLB 6MA Infocard
MTLB VMK Infocarfd
BTR-80 Statistic
BTR-80 Statistic
MTLB VMK Infocarfd
MTLB VMK Infocarfd
MTLB 6MA Infocard
MTLB VMK Infocarfd

Infantry fighting vehicles (IFV)

VehicleSheet M2A3
VehicleSheets FV510
LAV 6.0 infocard
MTLB 6MB Infocard
BTR-82A IFV Statistic
Vicinfosheet-BMP-2
MTLB 6MB Infocard
BMP-1 - infosheet
BMP-1 - infosheet
BMP-1 - infosheet
Vicinfosheet-BMP-2

Main battle tanks (MBT)

VehicleSheets M1A2
VehicleSheets FV4034
LEOPARD 2A6M infocard
T-72B3 Statistics
T-62 Statistics
T-62 Statistics
T-62 Statistics
T-72S Infocard

Utility helicopters

UH-60M Infocard
UH-60M Infocard
UH-60M Infocard
MI-8 Infocard
MI-17 Infocard

Commander vehicles

Exclusive to the Commander role.

Image Name Faction
A-10
A-10 Warthog USArmy Flag

GB flag

Flag of Canada

SU-25
SU-25 Grach RGF Flag

MEA Flag

MQ-9 UAV
MQ-9 UAV USArmy Flag

GB flag

Flag of Canada

Pchela UAV
Pchela-1T UAV RGF Flag

MEA Flag

Drone
Handheld Drone Flag militia icon

Insurgents Flag

Upcoming vehicles

Name (Variants) Type Faction Release
FV107
  • FV107
Light & recon vehicles GB flag v2[1]
FV510
  • FV520 WCSP IFV
Infantry fighting vehicles (IFV) GB flag
LPPV
  • LPPV
  • LPPV RWS
Light & recon vehicles GB flag
SA330
  • SA330
Utility helicopters GB flag
Technical
  • DShK
  • M2
  • BMP1
  • Mortar
  • UB32
  • ZU23
  • SPG9
  • Logi
  • Transport
Light & recon vehicles
Transport
Insurgents Flag
CH146[2] Utility helicopters Flag of Canada v3

Trivia

  • USArmy Flag Squad Alpha version 9.12 removed the HMMWV M1151 EAC (High-mobility Military Multi-purpose Wheeled Vehicle, M1151, Enhanced Armament Carrier) or "Humvees", due to concerns about licensing.
  • In October 2019, all corporate brandings for US and UK vehicles had to be removed due to legal concerns.

See also

References

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