Weapons/de
< Weapons
Note: * Nicht nicht verfügbar |
Die folgende Liste ist eine Auflistung allen verfügbaren Waffen im Spiel Squad.
Contents
Liste der Waffen[edit | edit source]
Normale Armeen (Fraktionen)[edit | edit source]
British Army[edit | edit source]
- L85A2 - Assault Rifle
- L86A2 LSW - Light Support Weapon
- L22A2 - Carbine
- L110A2 - Light Machine Gun
- L129A1 - Designated Marksman Rifle
- L128A1 (M1014 Shotgun)* - Shotgun
- L131A1 (G17) - Pistol
- L109A1 - Fragmentation Grenade
- L132A1 - Smoke/Signal Grenade
- L7A2 - General Purpose Machine Gun
- L123A2 (AG36) - Underbarrel Grenade Launcher
- LASM (M72 LAW) - Rocket Launcher
- ILAW (AT-4) - Rocket Launcher
- L111A1 - Heavy Machine Gun
- M9 Bayonet - Combat knife
Russian Ground Forces[edit | edit source]
- AK-74M - Assault Rifle
- AKS-74U - Carbine
- RPK-74M - Light Machine Gun
- PKP Pecheneg - General Purpose Machine Gun
- NSV - Heavy Machine Gun
- SVD Sniper - Designated Marksman Rifle
- KS-23* - Shotgun
- MP-443 Grach - Pistol
- GP-25 Grenade Launcher - Underbarrel Grenade Launcher
- RGD-5 - Fragmentation Grenade
- RDG-2 - Smoke/Signal Grenade
- RPG-7V2 - Rocket Launcher
- RPG-26 - Rocket Launcher
- 9M133 Kornet - Rocket Launcher
- AKM Bayonet - Combat knife
US Army[edit | edit source]
- M4 & M4A1 - Carbines
- M249 PIP - Light Machine Gun
- M2A1 - Heavy Machine Gun
- M240B - General Purpose Machine Gun
- M110 SASS - Designated Marksman Rifle
- M1014 Shotgun* - Shotgun
- M9A1 Pistol - Pistol
- M17 MHS - Pistol
- M203 Grenade Launcher - Underbarrel Grenade Launcher
- M67 - Fragmentation Grenade
- M18 - Smoke/Signal Grenade
- M72A7 - Rocket Launcher
- M136 (AT-4) - Rocket Launcher
- BGM-71 TOW - Rocket Launcher
- FGM-148 Javelin *- Rocket Launcher
- M9 Bayonet - Combat knife
RebelLen Fraktion[edit | edit source]
Insurgents[edit | edit source]
- AKM - Assault Rifle
- AKMS - Assault Rifle
- AK-74 - Assault Rifle
- AKS-74 - Assault Rifle
- AMD-65 - Assault Rifle
- PMD-63 - Assault Rifle
- SKS - Semi-Automatic Carbine
- FAL - Battle Rifle
- G3A3 - Battle Rifle
- PPSh-41 - Submachine Gun
- RPK - Light Machine Gun
- DShK - Heavy Machine Gun
- PKM - General Purpose Machine Gun
- Makarov Pistol - Pistol
- TT-33 Tokarev - Pistol
- SVD Sniper - Designated Marksman Rifle
- Remington 870* - Shotgun
- GP-25 Grenade Launcher - Underbarrel Grenade Launcher
- RPG-7 - Rocket Launcher
- RPG-29 - Rocket Launcher
- SPG-9 - Recoilless Rifle (Anti-Vehicle Weapon)
- F1 - Fragmentation Grenade
- RKG-3* - Anti-Tank Grenade
- RDG-2 - Smoke/Signal Grenade
- AKM Bayonet - Combat knife
Irregular Militia[edit | edit source]
- AKM - Assault Rifle
- AK-74 - Assault Rifle
- AKS-74U - Carbine
- M4 - Carbine
- SKS - Semi-Automatic Carbine
- FAL - Battle Rifle
- RPK-74 - Light Machine Gun
- Minimi - Light Machine Gun
- DShK - Heavy Machine Gun
- NSV - Heavy Machine Gun
- Makarov Pistol - Pistol
- TT-33 Tokarev - Pistol
- SVD Sniper - Designated Marksman Rifle
- GP-25 Grenade Launcher - Underbarrel Grenade Launcher
- RPG-7 - Rocket Launcher
- RPG-29 - Rocket Launcher
- PKM - General Purpose Machine Gun
- SPG-9 - Recoilless Rifle (Anti-Vehicle Weapon)
- RGD-5 - Fragmentation Grenade
- RDG-2 - Smoke/Signal Grenade
- AKM Bayonet - Combat knife
Kugellaufbahn[edit | edit source]
Projektile verlieren Geschwindigkeit über größere Entfernung. Im allgemeinen hat das Spiel einen "bullet drop".
Penetration[edit | edit source]
Alle Waffen haben unterschiedliche Penetrations-Werte, je nach Kaliber verhalten diese sich unterschiedlich. Aufbaubahre Schutzsysteme sind am bester geeignet sich davor zu schützen.