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Squad Wiki
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Editing
Creating a Mod
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Creating a Mod
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===Select Content Folder=== Now that you have created your mod project, you will need to open your mod's content folder within Unreal Engine's '''Content Browser'''. [[File:UE4Editor 2017-11-20 17-32-53.png]] # Begin by left clicking on the "View Options" button at the bottom right of the Content Browser, then making sure that "Show Plugin Content" has a check marked next to it. # Next, left click on the button with three horizontal lines running through it at the top left of the content browser, next to "Filters" [[File:UE4Editor 2017-11-20 17-36-49.png]]. # Scroll down on that list until you find the folder labelled "<mod_name> Content". Double left click on it to select it. This folder is the content folder for your mod. '''ALL OF YOUR ASSETS FOR YOUR MOD MUST BE STORED HERE.'''
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