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{{Weapon infobox |image = Browninghp.png |class = [[Weapons#Weapon_Archetypes|Pistol]] |users = [[Canadian Armed Forces]]<br />[[Australian Defence Force]]<br />[[Middle Eastern Alliance]] |cartridge = [[Wikipedia:9×19mm_Parabellum|9x19mm Parabellum]] |capacity = 13-round detachable box magazine |rof = 650 RPM |fire mode = Semi-Automatic}} <choose> <option>{{Quote|The Browning Hi-Power was developed during World War 2, when production was outsourced to a Canadian washing machine company. It is a notoriously unreliable pistol, but has seen in service with the Canadian Army for over 70 years.|In-game description}}</option> <option>{{Quote|Standard service pistol of the Australian Defence Force, based on Browning Hi-Power.|In-game description}}</option> <option>{{Quote|The P-35 Browning Hi Power is a Belgian made 9mm single-action pistol in service from the mid 1930s and is considered one of the most widely used service pistols in the world. It features adjustable sights that go out to an ambitious 500m, and is known for its reliability in a wide range of conditions.|In-game description}}</option> </choose> The '''{{PAGENAME}}''' is a [[Weapons|handgun]] featured in ''[[Squad]]''. It was introduced in the Alpha 15.3 update with the [[Canadian Army]]<ref name="a153">[https://joinsquad.com/2019/07/26/canadian-armed-forces-deployed/ Canadian Armed Forces Deployed!]</ref>, is used by the [[Middle Eastern Alliance]] as of v1.0, and is used by the [[Australian Army]] as of v2.15. == Statistics == <tabber> |-|P35= '''P35''' {| class="wikitable mw-collapsible mw-collapsed" style=width:500px !colspan="2" |Details |- |style=width:50% |Weapon Name |style=width:50% |P35 |- |Weapon Type |[[Weapons#Weapon_Archetypes|Pistol]] |- |Damage Type |Kinetic |- |Magazine Size |13+1 |- |<abbr title="Cost to rearm one magazine" style="cursor:help;">Ammo Cost</abbr> |2 |- !colspan="2"|Damage Model |- |<abbr title="Direct hit damage from the projectile" style="cursor:help;">Base Damage</abbr> |41 |- |<abbr title="Direct hit damage from the projectile" style="cursor:help;">Min. Damage</abbr> |16 |- |<abbr title="Damage drop-off start" style="cursor:help;">Base Damage Distance</abbr> |22 m |- |<abbr title="Damage drop-off end" style="cursor:help;">Min. Damage Distance</abbr> |75 m |- |<abbr title="Head damage multiplier: 3×" style="cursor:help;">Damage: Head</abbr> |123 |- |<abbr title="Shoulder damage multiplier: 0.625×" style="cursor:help;">Damage: Shoulder</abbr> |25.625 |- |<abbr title="Calf damage multiplier: 0.5×" style="cursor:help;">Damage: Calf</abbr> |20.5 |- |<abbr title="Forearm damage multiplier: 0.42×" style="cursor:help;">Damage: Forearm</abbr> |17.22 |- |<abbr title="Rounds per minute" style="cursor:help;">Rate of Fire</abbr> |652 |- !colspan="2"|Ballistics |- |Muzzle Velocity |335 m/s |- |<abbr title="Velocity gain/loss in specific time span" style="cursor:help;">Acceleration</abbr> |<abbr title="Lose 20m/s over 2s" style="cursor:help;">−10</abbr> m/s<sup>2</sup> for 2 s |- |<abbr title="Projectile ballistic modifier on standard gravity" style="cursor:help;">Gravity Modifier</abbr> |2 |- |<abbr title="Minute of angle; bullet dispersion" style="cursor:help;">MOA</abbr> |5 |- |<abbr title="projectile despawn distance" style="cursor:help;">Max. Range</abbr> |N/A |- !colspan="2"|Weapon Handling |- |colspan="2" |<span class="mw-customtoggle-ico wds-button wds-is-secondary">Show/Hide table</span><br> {| class="wikitable mw-collapsible mw-collapsed" id="mw-customcollapsible-ico" style="width: 100%; font-size: 90%;" !colspan="2" |Sway |- |width="50%"|Sway Stand (HF/ADS) || 2.6/2.2 |- | Sway Crouch (HF/ADS) || 2.3/2.0 |- | Sway Prone (HF/ADS) || 1.8/1.4 |- | Sway Bipod (HF/ADS) || 0.0/0.0 |- | Max Move Sway Factor || 9.0 |- | Low Stamina Sway Factor || 4.0 |- | Max Sway Limit || 10.5 |- | Sway Alightment Stand (HF/ADS) || 2.2/2.2 |- | Sway Alightment Crouch (HF/ADS) || 2.0/1.8 |- | Sway Alightment Prone (HF/ADS) || 1.8/1.35 |- | Sway Alightment Bipod (HF/ADS) || 0.0/0.0 |- | Max Move Sway Alignment Factor || 9.0 |- | Low Stamina Sway Alignment Factor || 5.0 |- | Max Sway Alignment Limit || 10.5 |- !colspan="2" |Spring |- | Stiffness || 0.6 |- | Damping || 0.88 |- !colspan="2" |Recoil |- | Recoil Stand ADS (μ/σ) || x:1.0/1.25 y:0.0/0.35 |- | Recoil Crouch ADS (μ/σ) || x:1.0/0.25 y:0.0/0.35 |- | Recoil Prone ADS (μ/σ) || x:0.7/0.25 y:0.0/0.35 |- | Recoil Bipod ADS (μ/σ) || N/A |- | Recoil Stand HF (μ/σ) || x:2.0/0.5 y:0.0/0.7 |- | Recoil Crouch HF (μ/σ) || x:2.0/0.5 y:0.0/0.7 |- | Recoil Prone HF (μ/σ) || x:1.4/0.5 y:0.0/0.7 |- | Recoil Bipod HF (μ/σ) || N/A |} |- !colspan="2"|Miscellaneous |- |Suppresion Effect |None |- |Equip |0.6 s |- |Reload Tactical |3.23 s |- |Reload Empty |3.43 s |- |Reload Bipod |N/A |- |<abbr title="Guaranteed 2-hit kill distance with bleeding" style="cursor:help;">2-hit Kill Max Distance</abbr> |0 m |- |} |-|High-Power= '''High-Power''' {| class="wikitable mw-collapsible mw-collapsed" style=width:500px !colspan="2" |Details |- |style=width:50% |Weapon Name |style=width:50% |Hi-Power |- |Weapon Type |[[Weapons#Weapon_Archetypes|Pistol]] |- |Damage Type |Kinetic |- |Magazine Size |12+1 |- |<abbr title="Cost to rearm one magazine" style="cursor:help;">Ammo Cost</abbr> |2 |- !colspan="2"|Damage Model |- |<abbr title="Direct hit damage from the projectile" style="cursor:help;">Base Damage</abbr> |43 |- |<abbr title="Direct hit damage from the projectile" style="cursor:help;">Min. Damage</abbr> |16 |- |<abbr title="Damage drop-off start" style="cursor:help;">Base Damage Distance</abbr> |22 m |- |<abbr title="Damage drop-off end" style="cursor:help;">Min. Damage Distance</abbr> |75 m |- |<abbr title="Head damage multiplier: 3×" style="cursor:help;">Damage: Head</abbr> |129 |- |<abbr title="Shoulder damage multiplier: 0.625×" style="cursor:help;">Damage: Shoulder</abbr> |26.875 |- |<abbr title="Calf damage multiplier: 0.5×" style="cursor:help;">Damage: Calf</abbr> |21.5 |- |<abbr title="Forearm damage multiplier: 0.42×" style="cursor:help;">Damage: Forearm</abbr> |18.06 |- |<abbr title="Rounds per minute" style="cursor:help;">Rate of Fire</abbr> |652 |- !colspan="2"|Ballistics |- |Muzzle Velocity |350 m/s |- |<abbr title="Velocity gain/loss in specific time span" style="cursor:help;">Acceleration</abbr> |<abbr title="Lose 20m/s over 2s" style="cursor:help;">−10</abbr> m/s<sup>2</sup> for 2 s |- |<abbr title="Projectile ballistic modifier on standard gravity" style="cursor:help;">Gravity Modifier</abbr> |2 |- |<abbr title="Minute of angle; bullet dispersion" style="cursor:help;">MOA</abbr> |4 |- |<abbr title="projectile despawn distance" style="cursor:help;">Max. Range</abbr> |N/A |- !colspan="2"|Weapon Handling |- |colspan="2" |<span class="mw-customtoggle-ico wds-button wds-is-secondary">Show/Hide table</span><br> {| class="wikitable mw-collapsible mw-collapsed" id="mw-customcollapsible-ico" style="width: 100%; font-size: 90%;" !colspan="2" |Sway |- |width="50%"|Sway Stand (HF/ADS) || 2.6/2.2 |- | Sway Crouch (HF/ADS) || 2.3/2.0 |- | Sway Prone (HF/ADS) || 1.8/1.4 |- | Sway Bipod (HF/ADS) || 0.0/0.0 |- | Max Move Sway Factor || 9.0 |- | Low Stamina Sway Factor || 4.0 |- | Max Sway Limit || 10.5 |- | Sway Alightment Stand (HF/ADS) || 2.2/2.2 |- | Sway Alightment Crouch (HF/ADS) || 2.0/1.8 |- | Sway Alightment Prone (HF/ADS) || 1.8/1.35 |- | Sway Alightment Bipod (HF/ADS) || 0.0/0.0 |- | Max Move Sway Alignment Factor || 9.0 |- | Low Stamina Sway Alignment Factor || 5.0 |- | Max Sway Alignment Limit || 10.5 |- !colspan="2" |Spring |- | Stiffness || 0.6 |- | Damping || 0.88 |- !colspan="2" |Recoil |- | Recoil Stand ADS (μ/σ) || x:1.0/1.25 y:0.0/0.35 |- | Recoil Crouch ADS (μ/σ) || x:1.0/0.25 y:0.0/0.35 |- | Recoil Prone ADS (μ/σ) || x:0.7/0.25 y:0.0/0.35 |- | Recoil Bipod ADS (μ/σ) || N/A |- | Recoil Stand HF (μ/σ) || x:2.0/0.5 y:0.0/0.7 |- | Recoil Crouch HF (μ/σ) || x:2.0/0.5 y:0.0/0.7 |- | Recoil Prone HF (μ/σ) || x:1.4/0.5 y:0.0/0.7 |- | Recoil Bipod HF (μ/σ) || N/A |} |- !colspan="2"|Miscellaneous |- |Suppresion Effect |None |- |Equip |0.6 s |- |Reload Tactical |3.23 s |- |Reload Empty |3.43 s |- |Reload Bipod |N/A |- |<abbr title="Guaranteed 2-hit kill distance with bleeding" style="cursor:help;">2-hit Kill Max Distance</abbr> |0 m |- |} </tabber> == Variants == * Hi-Power Pistol is available to three factions: the [[Australian Defence Force]], [[Canadian Armed Forces]], and [[Middle Eastern Alliance]]. * The Middle Eastern Alliance (MEA) variant is a vintage P35 pistol with adjustable iron sights. {| class="wikitable sortable" |- ! Icon ! Variant ! Faction ! Role ! Sight ! Ammo ! Accessories ! Note |- | [[File:Browning HiPower.png|link= |center|frameless|256px]] | '''Self-Loading Pistol Mark3''' | [[File:Flag of Australia.png|link=Australian Defence Force|23x15px]] [[ADF]] | [[File:Icon Squad Leader kit.png|link=Squad Leader|25px]] [[File:Icon Lead Crewman kit.png|link=Lead Crewman|25px]] [[File:Icon Lead Pilot kit.png|link=Lead Pilot|25px]] [[File:Icon Medic kit.png|link=Medic|25px]] [[File:Icon Crewman kit.png|link=Crewman|25px]] [[File:Icon Pilot.jpg|link=Pilot|25px]] [[File:Icon Automatic Rifleman kit.png|link=Automatic Rifleman|25px]] [[File:Icon Marksman kit.png|link=Marksman|25px]] [[File:Icon Machine Gunner kit.png|link=Machine Gunner|25px]] | Iron sights, 25m zero | 2 mags | | Added in Version 2.15 |- | [[File:BrowningHP CAF.png|link= |center|frameless|256px]] | '''Hi-Power Pistol''' | [[File:Flag of Canada.png|link=Canadian Army|23x15px]] [[CAF]] | [[File:Icon Squad Leader kit.png|link=Squad Leader|25px]] [[File:Icon Lead Crewman kit.png|link=Lead Crewman|25px]] [[File:Icon Lead Pilot kit.png|link=Lead Pilot|25px]] [[File:Icon Medic kit.png|link=Medic|25px]] [[File:Icon Crewman kit.png|link=Crewman|25px]] [[File:Icon Pilot.jpg|link=Pilot|25px]] [[File:Icon Automatic Rifleman kit.png|link=Automatic Rifleman|25px]] [[File:Icon Marksman kit.png|link=Marksman|25px]] [[File:Icon Machine Gunner kit.png|link=Machine Gunner|25px]] | Iron sights, 25m zero | 2 mags | | Added in Alpha 15.3<ref name="a153"/> |- | [[File:Browninghp.png|link= |center|frameless|256px]] | '''Hi-Power Pistol''' | [[File:MEA Flag.png|link=Middle Eastern Alliance|23x15px]] [[MEA]] | [[File:Icon Squad Leader kit.png|link=Squad Leader|25px]] [[File:Icon Medic kit.png|link=Medic|25px]] | Iron sights, ranging 50-500m | 3 mags | | Added in Version 1.0; Modifed in Version 6.0 |- | [[File:Browninghp.png|link= |center|frameless|256px]] | '''Hi-Power Pistol''' | [[File:MEA Flag.png|link=Middle Eastern Alliance|23x15px]] [[MEA]] | [[File:Icon Squad Leader kit.png|link=Squad Leader|25px]] [[File:Icon Lead Crewman kit.png|link=Lead Crewman|25px]] [[File:Icon Lead Pilot kit.png|link=Lead Pilot|25px]] [[File:Icon Medic kit.png|link=Medic|25px]] [[File:Icon Crewman kit.png|link=Crewman|25px]] [[File:Icon Pilot.jpg|link=Pilot|25px]] [[File:Icon Automatic Rifleman kit.png|link=Automatic Rifleman|25px]] [[File:Icon Marksman kit.png|link=Marksman|25px]] [[File:Icon Machine Gunner kit.png|link=Machine Gunner|25px]] | Iron sights, ranging 50-500m | 2 mags | | Added in Version 1.0 |- |} == Gameplay == * The Hi-Power Pistol box magazine holds 13 rounds. * Can be fired on only semi-automatic. * The sights for the Hi-Power Pistol include the iron sights only, but P35 and other Hi-Power Pistol have different sights. ** The P35 variant iron sights allow the user to zero the rifle for different ranges (from 50m to 500m). ** The other Hi-Power variants have iron sights with a fixed zero of 25m. * The Hi-Power Pistol has two damage model, depending on the variant. ** The [[Middle Eastern Alliance]] P35 variant has slightly worse accuracy than other pistols at 5 MOA. It also has one of the worst muzzle velocities, at 335m/s. ** On the contrary, the [[Australian Defence Force]] and [[Canadian Army]] variants have the standard pistol accuracy at 4 MOA, as well as the higher damage for pistols at 43, albeit barely noticeable in combat. ** The 652 rounds per minute is the maximum allowed rate of fire for the semi-automatic pistol. * The Hi-Power Pistol is classified in-game as the Pistol. Pistols are backup weapons with low stopping power and minimal suppression effect. They have moderate sway, regular point fire responsiveness, and slightly more recoil than Carbines due to their unsupported nature. Chaing stances have minimal impact on Pistol's recoil and sway. * Using Pistols as a primary is not a good idea due to the low damage and severe damage dropoff at range, as they don't necessarily have more controllability than Short Rifles. But it can save your life in a pinch when the enemy is caught reloading or when your primary weapon is out of ammo. == History == <!-- Keep the section short and concise.--> The Browning Hi-Power is a single-action, semi-automatic handgun based on a design by American firearms inventor John Browning. The Hi-Power is one of the most widely used military pistols in history, having been used by the armed forces of over 50 countries. After 82 years of continuous production, the Hi-Power was discontinued in 2017 but remains in production. == Gallery == <gallery> File:Darko-miladinovikj-Hi-Power.jpg File:Darko-miladinovikj-HI-POWER 01.jpg </gallery> == See also == *[[Canadian Army]] *[[Australian Defence Force]] *[[Middle Eastern Alliance]] *[[Weapons]] == External links == *[[Wikipedia:Browning_Hi-Power|Browning Hi-Power on Wikipedia]] and [[commons:Category:Browning_HP|Wikimedia]] == References == {{Reflist}} {{Navbox weapons}} [[Category:Downloadable content]] [[Category:Pistols]] __FORCETOC__ __NOEDITSECTION__
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