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For the standard issue GPMG of the Russian Ground Forces, see PKP Pecheneg.
PKM
Pkm
Details
Weapon class Medium Machine Gun
Users Insurgents
Irregular Militia Forces
Capacity 100-round belt container
Cartridge 7.62x54mmR
Rate of fire 650 RPM
Fire Mode Fully Automatic
The PKM is a gas-operated open bolt Russian machine gun developed in the early 1960s that served in the Soviet military as its standard general purpose machine gun well after the fall of the Berlin Wall. Its simplicity and ease of operation make it a formidable counterpart to the western MAG, and has seen extensive export and manufacture all around the world.
~ In-game description

The PKM is a general-purpose machine gun featured in Squad.

Statistics

Details
Weapon Name PKM
Weapon Type Medium Machine Gun
Damage Type Kinetic
Magazine Size 100
Ammo Cost 2
Damage Model
Base Damage 97
Min. Damage 35
Base Damage Distance 474 m
Min. Damage Distance 800 m
Damage: Head 291
Damage: Shoulder 60.25
Damage: Calf 48.5
Damage: Forearm 40.74
Rate of Fire 652
Ballistics
Muzzle Velocity 825 m/s
Acceleration −30 m/s2 for 1.5 s
Gravity Modifier 2.75
MOA 5
Max. Range N/A
Weapon Handling
Show/Hide table
Sway
Sway Stand (HF/ADS) 12.0/9.0
Sway Crouch (HF/ADS) 8.0/6.0
Sway Prone (HF/ADS) 3.0/1.5
Sway Bipod (HF/ADS) 0.0/0.0
Max Move Sway Factor 22.0
Low Stamina Sway Factor 3.5
Max Sway Limit No Limit
Sway Alightment Stand (HF/ADS) 5.0/3.5
Sway Alightment Crouch (HF/ADS) 2.7/2.7
Sway Alightment Prone (HF/ADS) 1.5/1.5
Sway Alightment Bipod (HF/ADS) 0.7/0.6
Max Move Sway Alignment Factor 22.0
Low Stamina Sway Alignment Factor 3.5
Max Sway Alignment Limit 10.0
Spring
Stiffness 0.75
Damping 0.4
Recoil
Recoil Stand ADS (μ/σ) x:2.2/0.4 y:1.5/0.4
Recoil Crouch ADS (μ/σ) x:1.1/0.3 y:0.5/0.33
Recoil Prone ADS (μ/σ) x:0.1/0.2 y:0.2/0.22
Recoil Bipod ADS (μ/σ) x:0.04/0.072 y:0.015/0.075
Recoil Stand HF (μ/σ) x:4.0/2.2 y:5.0/2.2
Recoil Crouch HF (μ/σ) x:1.8/0.8 y:1.5/0.8
Recoil Prone HF (μ/σ) x:0.5/0.35 y:0.6/0.35
Recoil Bipod HF (μ/σ) x:0.1/0.18 y:0.005/0.18
Miscellaneous
Suppresion Effect GPMG
Equip 1.75 s
Reload Tactical 9.25 s
Reload Empty 9.75 s
Reload Bipod 8.25 s
2-hit Kill Max Distance 720 m

Variants

Icon Variant Faction Role Sight Ammo Accessories Note
Pkm
PKM Insurgents Flag INS Icon Machine Gunner kit Iron sights, ranging 100-1500m 6 ammo boxes
Pkm 1p29
PKM + 1P29 IM Flag IMF Icon Machine Gunner kit 1P29 (4×), ranging 100-400m 6 ammo boxes

Gameplay

  • The PKM ammo box holds 100 rounds.
  • The PKM has a long reload time as a belt-fed machine gun.
  • The PKM is fitted with a deployable bipod.
  • The sights for the PKM include iron sights and 1P29 (4×) optical sight.
    • The iron sights allow the user to zero the rifle for different ranges (from 100m to 1500m).
    • The 1P29 optical sight includes an older-styled trilux with an upside-down obelisk reticle and a built-in stadiametric rangefinder. The zeroing of the 1P29 can be adjusted from 100 meters to 400 meters, further enhancing its long-range precision.
  • The PKM shares its damage model with PKP Pecheneg, but with a slightly worse accuracy at 5 MOA.
    • Aside from Sniper Rifles and Battle Rifles, PKM and PKP Pecheneg have the highest damage out of all light weapons in-game, at whopping 97. They also have one of the longest effective ranges, outranging NATO and Chinese GPMGs.
    • This is compensated by slightly slower muzzle velocities and slightly lower accuracy.
  • The PKM is classified in-game as the Medium Machine Guns. Medium Machine Guns have extremely uncontrollable sway, inadequate point fire responsiveness, and excessive recoil. Sway and recoil can be significantly reduced via prone or bipod.
    • They output most suppression effects and are effective at medium to long ranges.
  • Firing the weapon with the bipod deployed is always preferred, creating a highly stable and accurate fire support platform. If the bipod cannot be used, firing the gun from the prone position is the next best option.
    • Firing in short bursts will increase the overall accuracy. It will also conserve ammunition.
  • The PKM will not hurt hostile armored vehicles, but it can be used effectively against Technicals, Transports, or Logistics Trucks to kill or wound the occupants. It will also destroy Motorcycles.
    • The PKM can penetrate bulletproof windows on light vehicles.

History

The PKM is a modernized version of the Soviet 7.62 mm PK general-purpose machine gun. The PKM was introduced in 1969 to replace the SGM and RP-46 machine gun as the standard GPMG of the Soviet Army. It remains in use as a front-line infantry and vehicle-mounted weapon in the Russian Ground Forces, the successor to the Soviet Army. The PK has been exported extensively and produced in several other countries under license.

Gallery

Trivia

  • The abbreviation PK stands for Pulemyot Kalashnikova (Пулемёт Калашникова) which means in English from Russian, "Kalashnikov's machine gun". The M in "PKM" means Модернизированный which translates from Russian to English; "Modernized" or "Improved".

See Also

External links



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